SXSW ‘10: Putty Hill, Mars, Cold Weather
by Vadim Rizov
Putty Hill begins with brisk, no-nonsense establishing shots
from the rural parts of Baltimore—a house, a hill—and then the
opening credits pause everything before it's started. We're looking at
a wall: the light's mid-day but diffuse, red is coming from somewhere,
and you can hear a cello warming up its scales and arpeggios. It's a
startlingly atmospheric, non-naturalistic opening for what should be
quotidian social realism, and indicative of where
Putty Hill
is heading: wild, weird places. Matthew Porterfield's response to
Baltimore—our collective national shithole of choice since
The Wire—is to treat the city as an imaginative destination, where
anyone can take off mentally.
The plot, as in Porterfield's
Hamilton, is meant to be
disregarded. A junkie's overdosed, and these are the days leading up
to his funeral—days of a weird, Linklater-esque quality, where time
melts and days dissolve. You could see it as hopelessness (and there's
a lot to support that), but there's a lightness of touch here like
nothing I've seen in recent American regional filmmaking. I love
All The Real Girls as much as the next guy, but it's hard to
support that kind of rapture all the time.
Putty Hill, by
contrast, steers away from swooning, treading lightly where others
don't dare to enter without the grimmest of faces or the lushest of
fiilm stock. Porterfield has cited Pedro Costa as a reference point, but
there's a world of distance from here to
Colossal Youth's
misery.
In
Hamilton, most conversations unfolded as a series of
people offering neutral, ELIZA-esque questions to one another, to draw
each other out. Porterfield is bolder here: the diegetic narrative,
such as it is, stops cold so that Porterfield can ask the questions
himself off-camera. His voice is thin and reedy, the questions the
most basic who-what-where: the narrative's in the texture, not the
answers. Regard, seriously, the grim parking lot shitstorm that is the
Baltimore Travel Center. Porterfield's looking at the awful walls and
thin coats of paint seriously and asking us to pay attention.
Because the interviews break up scenes that are almost always
impressionistic rather than narrative,
Putty Hill is
simultaneously head-on (literally) and oblique. Everyone is unfailingly open to talking about themselves honestly; one
bad dude shrugs off the disclosure that he was in prison for
second-degree murder for a long time. There's a
diversity of age and viewpoint here that's surprising (though there's
a racial gap; this is very much a film about a mostly white
community), and it's really fun to watch. It's consistently gorgeous,
occasionally lyrical (teenagers hanging out by the river, innocently
indulging illicit drinking and drugs) and surprisingly funny.
Towards the end, Hamilton guns for the dramatic twice in ways that are
surprising and gutsy, if not entirely successful. There's a teenage
girl's long freak-out at her delinquent dad, a torrent of tears and
screaming interrupted by a three-minute patch of nothing while she's
alone; it's brave and convincing, if not really necessary. The bar
memorial-service (complete with heartfelt karaoke) is a great moment
of release and grace (it's also the first time we see the dead boy's
face). Unfortunately, it's followed by a long coda where two girls
visit the dead man's pad, then leave as the highway lights blur into
dazzling pixels. It's over-explicit and straining in a way the rest of
the film isn't. This is one graceful movie.
Mars is the movie SXSW's been waiting for all these years,
something so emblematic and representative of everything you could
associate with the festival (Mark Duplass, references to enchiladas
and beer, Texas iconoclast Kinky Friedman) that part of me wishes it would
never show anywhere else and just pop up annually at the festival as a
sort of trademark. But that would be doing the movie a disservice:
it's broader than that. Rough around the edges, with some
not-quite-endearingly-amateurish performances in parts and
lackadaisacal plotting, it's ambles along all slacker-like—and yes,
the unusual rotoscoping feature does invoke
Waking Life.
Mars has Duplass do his Duplass thing (he's the new Owen
Wilson) as the indelibly named Charlie Brownsville: he's likable and
self-deflatingly arrogant, a mean who uses self-righteous
unassertiveness as a power tool. Once a famous astronaut, Charlie's
spacewalking skills make him an unusable anachronism in 2014. In this
vaguely sketched out future, the European Union, the Russians and
Americans are once again still fighting it out in a new space race;
that the movie never explains why is pleasing. So there's a mission to
mars, signs of life, a heroic space-walk (is this an unofficial homage
to Brian De Palma's oddly, cultishly adored
Mission To Mars?
That would be awesome), etc. But mostly it's all par for the slacker
course, which is also awesome: animation removes the urgent need to use
expensive F/X, which means you can now shoot someone into space just
so they can crack wise about how they miss beer.
There's a romance too, which proceeds unexpectedly but ends happily.
Indeed, nothing in
Mars is surprising, but it's all about the
detours and tangents anyway. (It's not, despite appearances, an "Adult
Swim" assault of randomness.) The animation is very cool indeed: the
way space seems deep and the stars looming is a triumph, inducing some
real vertigo. But that epic nature is casual too, just like this movie.
It's good fun.
One of the many surprising things about
Cold Weather is that
you could show it in a movie theater and normal filmgoers would love
it. You could expect a lot of different things from Aaron Katz, but
crowd-pleasing proficiency isn't one of them: I spent a lot of time
thinking "They should've let that guy direct
Cop Out." This
isn't a slam at all: smooth, humane, well-crafted entertainment is
harder than it looks. And there's more going on.
For the first half-hour, things go more or less as you'd expect:
there's the floundering Doug (Cris Lankenau), who has chosen to ditch his
pursuit of a forensics science degree in favor of fucking around and
living with his sister Gail (Trieste Kelly Dunn). Keegan DeWitt's
bravura funhouse, Rube-Goldberg-in-musical-form score is jovial and
upbeat but unsettling: it's hard to tell if it's sarcastic, promising
fun, spastically energetic or just setting us up for a sucker punch.
(It works the same way as the opening music of Hong Sang-soo's films.)
Doug does his work, drops some science on a co-worker (Raúl Castillo)
about the awesomeness of Sherlock Holmes, co-worker dates his ex, you
can see the seeds of romantic rivalry... and then everything goes to
hell.
Appropriately, I went in rasa about
Cold Weather, so I'm in the unhelpful
position of trying not to spoil it and talk about it at the same time;
suffice it to say the Holmes allusions aren't a red herring, and the
movie quasi-spirals into genre territory accordingly. (Though a bigger
and more meaningful allusion comes from Doug's reading of
Raffles, the British chestnut about the gentlemen burglar
whose public-school education merely gets him access to the houses of
the wealthy, the better to rob them; like Raffles, Doug is slumming
for a purpose—to get through the twentysomething malaise—and he knows
it.)
If
Cold Weather is surprisingly well-plotted on the genre
tip, it's also a genuinely original comedy, with big laughs in
completely unexpected places. As usual for Katz, it looks great, but
the cutting's faster and the mood lighter;
Dance Party USA
and
Quiet City are mood pieces, but this isn't. It works in every
sense, buzzing along industriously. It's a little unbalanced about
keeping all of its equally intriguing characters in the mix (I
would've loved to see more of Castillo's Carlos, the ice factory
co-worker/
Star Trek fanboy/DJ), but there are worse problems to
have.
At the heart of the thing is a brother-sister relationship that's teasing and enigmatic; the heart of the matter lies in
Gail's off-handed confession that she dated a guy she liked for six
months without ever telling her brother. This is in response to an
impossible-to-parse question ("I don't mean this offensively, but do
you have any friends?") It's a big moment, and it tells us a lot about
this mutually dependent sibling pair, who never can tell if they're
sustaining each other or just being mutual millstones. The mystery
enlivens and gives purpose to their still-figuring-it-all-out stumbling, but
it's so jokey and improbable that they know it, too. (No one dies,
natch.) It's the solution to "How do I get out of this mess?," and
it's a fun game to play, a gift from Katz. But the melancholy's real
too, even if it's understated; that monologue cuts to the bone. The pair are, finally, as ambivalent, fluid and unsettled as
any of Katz's increasingly impressive ensemble group, and their
emotional heft gives the game-playing ballast. This is a huge treat, and I hope it makes a ton of money. In a perfect world, it totally should.
Posted by ahillis at March 14, 2010 3:07 PM