Funny Games US.

"The hate this
movie will generate is the kind that will persist for decades," predicts
Paul Maywychuk. "It's a hate that will bind married couples together and cause couples who see it on their first date to break up for good. I'm talking hate that will define a generation."
"
Buñuel died before video killed the radio star but
Haneke, a great architect of sustained movie tension, shares with the late master an obsession with disrupting bourgeois complacency," writes
Ed Gonzalez in
Slant. "What separates them is that Buñuel's funny games were actually funny and whenever he pointed his finger, it pointed everywhere, including at himself. Haneke's admonishments are disturbing only in the sense that they're never self-critical, and while watching one of his films, there's always a sense that he thinks he's above his characters, his audience, and scrutiny."
Updated through 3/17.
"In either incarnation,
Funny Games is a profoundly unpleasant experience," writes
Kathy Fennessy, who raises a series of questions in the
Siffblog. "[T]he new movie hits the States in the wake of
Saw,
Hostel, and their sequels and knock-offs. Does the popularity of such torture-fests render Haneke's provocation more relevant than ever - or more redundant? Further, did it help to influence them?"
"I would absolutely defend Haneke's right to relaunch his broadside on our voyeuristic vices, but he's not keeping up with the times; he's behind them," argues
Anthony Lane in the
New Yorker.
"The problem is that even if one fell for Haneke's limp tsk-tsking the first time around, ten years later his nasty little games of viewer barbarism seem musty, even quaint," concurs
Michael Koresky at
indieWIRE. "What's worse, the entire project suffers from the gall Haneke shows in not only remaking his own film for the 'edification' of a wider audience, but in trusting his own original vision so fundamentally and without question that he has chosen not to append or alter it in any significant way."
Earlier:
Brian Darr on both versions.
Updates, 3/12: "Professional obligations required that I endure it, but there's no reason why you should," writes the
Voice's
J Hoberman. And in an earlier parenthetical, he notes that "the American audience whom Haneke seeks to address is less apt to see
Funny Games as a critique of dominant cinema than an argument for personal handguns."
"Throughout the picture, Haneke demonstrates an imperial hauteur that completely undercuts his already dubious point," writes
Premiere's
Glenn Kenny.
"An art-punk lecture gone weirdly wrong, the film works in ways the director presumably never intended," writes
Sean Burns. "But the nasty thing works all the same." Also in the
Philadelphia Weekly,
Matt Prigge on "Six Remakes Made by the Director Who Made the Original."
For
Michael Joshua Rowin, writing in the
L Magazine,
Funny Games US "signals no less than a lazy and cynical career regression."
"It's worth noting that perhaps Haneke's most ingenious (and frequently overlooked) gambit is that there is almost no onscreen violence," writes
Dennis Harvey in the
San Francisco Bay Guardian. "As much as
Funny Games feels like particularly merciless, graphic torture porn, the actual moments of assault are almost always cut away from or just out of frame. The one exception turns out to be Haneke's single cruelest joke - and naturally, it's on you."
For
Filmmaker,
Nick Dawson talks with Haneke "about resurrecting his prescient 1997 movie, cinema as truth or lies, and bawling in terror at
Olivier's
Hamlet."
"Call him the high priest of Finger-Wagging Cinema," suggests
Nick Schager.
Updates, 3/13: Scott Foundas meets Haneke for a longish profile for the
LA Weekly: "Not surprisingly, the influence of
Bresson looms large over Haneke's own movies - in their visual austerity, in the absence of original music and, most of all, in their asking of a great many more questions than they answer about the motives of human behavior.... For all his indebtedness to Bresson, he possesses the canny pop instincts of a
Hitchcock or a
Kubrick - directors who knew that before you could implode an audience's expectations, you first had to get them into the seats."
"It's a cliché to chalk his temperament up to his Austrian nationality, but I couldn't help thinking of
Pauline Kael's review of
A Clockwork Orange, which she said might have been 'the work of a strict and exacting German professor who set out to make a porno-violent sci-fi comedy,'" writes
Sam Adams, reviewing
Funny Games US for the
Philadelphia City Paper. "The difference is that you'll never catch Haneke cracking a smile."
"
Code Unknown,
The Piano Teacher,
Time of the Wolf and
Caché all succeed where
Funny Games fails: they make a deeply troubling spectacle of violence and withhold information as a way to coerce our active participation with the narrative and the layers of significance inherent in it."
Josef Braun in
Vue Weekly.
"Slasher movie fans exhibit better taste and higher standards when they scream or cheer at horror fare than Austrian filmmaker Michael Haneke does," argues
Armond White in the
New York Press. "By transferring the setting of his 1997 film
Funny Games to the United States, Haneke makes a tasteless and revolting miscalculation."
"This provocative, confrontational, and, yes, sadistic thriller has, as it proceeds, a lecturing quality about it, a hectoring quality, a scolding quality," writes
Duncan Shepherd in the
San Diego Reader. "Either way - as a generic suspense film or as a lecture on the genre - it is a punishing experience. A no-fun game. And it is difficult to shake off afterwards."
"At once both brilliant and nihilistic, the real paradox is that while
Funny Games demands a second viewing, you might not want to give it one," writes
Neil Morris in the
Independent Weekly.
"[H]e's still putting the screws to his viewers," sighs
Alonso Duralde (MSNBC). "What's terrible and irritating about the film is that Haneke isn't doing it to tell a story. He just wants to punish us for wanting to see this movie in the first place."
"It's akin to gently being invited into a room, then the door slam behind you locked tight and all you can hear is maniacal laughter." The
Playlist.
ST VanAirsdale hears that Haneke will be directing the
New York City Opera's production of
Così fan tutte 2012.
Sara Cardace talks with
Michael Pitt for
Vulture.
Funny Games US is "interesting more than it is affecting and there's pretty much no chance in hell that the audience that most needs to see it will either enter the theater or care about what they experience there if they do," writes
Todd Brown for
Showcase.
Updates, 3/15: "You may try to dismiss what [Haneke's films] are saying (which is basically that you, bourgeois cultural prestige-monger that you are, should congratulate yourself for having purchased a dose of Mr Haneke's contempt), but their unsettling effects are not so easy to shake," writes
AO Scott in the
New York Times:
Like Peter and Paul, who wear immaculate white gloves as they go about their awful business,
Funny Games tries to insulate itself from its own awfulness in the fine cloth of self-consciousness. On a few occasions Mr Pitt turns to address the audience directly, mocking us for rooting for Ann and George's survival, deriding our desire for neat resolutions. At these moments, using techniques that might have seemed audacious to an undergraduate literary theory class in 1985 or so, the film calls attention to its own artificial status. It actually knows it's a movie! What a clever, tricky game! What fun! What a fraud.
"Defenders of
Funny Games repeatedly point out that it shouldn't be fun," notes
Michael Joshua Rowin for
Stop Smiling. "But if it isn't, then it should at least be subversive. That's where
Funny Games US is supposed to justify its existence, and where it least achieves its conceptual goals."
"The closest antecedent for Haneke's new
Funny Games might be
Gus Van Sant's widely panned 1998 color remake of
Psycho, which almost completely replicates the script and shot sequence of
Hitchcock's black-and-white
original," writes
JR Jones in the
Chicago Reader. "Yet even that project has more integrity than Haneke's."
"The unspoken idea behind the remake might be that, while
Funny Games remains the same, the world around it has changed," writes
Fernando F Croce at the
House Next Door. "Since the original's release, we have witnessed Kosovo, Columbine, 9/11 and Iraq, to say nothing of the box-office success of
Saw and
Hostel. Can people still be shocked? What hasn't changed, unfortunately, is Haneke's smug feeling of superiority toward his characters and audiences."
"No matter what virtues of craft one can find within, no matter what themes lie beneath,
Funny Games is aesthetically indefensible," argues
Andy Klein in the
LA CityBeat.
"[I]f you liked those pictures from Abu Ghraib, you'll love
Funny Games!"
Jim Emerson at
RogerEbert.com.
"[E]ven with a new cast, a new language, and a decade's distance from the original, the film's hostile brilliance has not been muted by this uncanny facsimile," counters
Scott Tobias at the
AV Club.
"It would be easy to dismiss
Funny Games as a sadistic, self-important piece of garbage were it not for the superb artistry that went into its construction," writes
Slate's
Dana Stevens.
"It gives you what you want and asks why you want it in the first place, and it does both those things superbly," writes
James Rocchi in
Cinematical. "It is cruel, cold and darkly thrilling."
"In a generous mood, one could argue that Haneke is going for a truer portrait of violence by relinquishing the usual freaky Freudian, society-made-me-do-it baggage," writes
Peter Rainer in the
Los Angeles Times. "But his solution is also a cop-out. He is saying that the causes of violence, at bottom, are not only unknowable but not worth knowing."
"If this remake of
Funny Games proves insight into anything, it's the degree to which Haneke's work had steadily advanced since the original, gaining resonance and complexity," writes
Bilge Ebiri for
ScreenGrab. "Better to forget about this tired regression and move on."
"[P]ositioning
Funny Games as a critique of a specifically American cinema may win Mr. Haneke the usual plaudits from the usual suspects, but it risks diluting its impact," writes
Andrew Stuttaford in the
New York Sun.
Adam Nayman talks with Haneke for
Eye Weekly.
Updates, 3/17: "[A]ny movie that's causing this much bile to spew from the critics' pens is doing something right," argues
Chicagoist's
Rob Christopher.
"The last thing I expected was to walk out of a theater showing
Funny Games with a smile on my face," writes
Bryant Frazer.
Posted by dwhudson at March 11, 2008 10:00 AM